23/08/04 - Present Eurocom Entertainment
- Character Artist on a yet undisclosed AAA Next-gen project;
- Environment Artist on Ice Age 2 the Meltdown;
- Environment Artist on Batman Begins.
11/02 - 6/04 I-Imagine Interactive
3D Artist and texture artist to Gaming Company, working on several platforms, including XBox, Playstation 2 and Gamecube.
Main job functions include: modeling, texturing, and conceptualizing 3d models, optimising models to meet game specs (including LOD's), researching information for certain aspects of projects. Level and world building and certain aspects of layout. Prop modeling. Modeling. and texturing of vehicles. Look and feel of certain areas.
05/02 - 11/02 Digital Mushroom Productions
Contract 3d Animator and Designer to Multimedia Production Company.
Main job functions included: 3d Animation, Texturing and Character Design, Graphic Design, Website and Multimedia Design, and Corporate ID design.
2000 - 2002 (Self Employed) Substance Multimedia
Ran my own business for 2 and a half years with 2 other partners.
Main Job Functions included: 3d Animation, Web Design, Multimedia Presentations, Illustration. Liaison with clients.
Various work: from Multimedia CD-Rom Presentations, Electronic Flyers, Flash Trainers, Websites, Illustrations, Graphic Design and Corporate ID to 3D Animation and fully realized game characters for real-time 3D Game work.
2000 PACA
3D Studio Max Instructor. Taught evening and weekend classes to about 12 students.
1998 - 2000 Loo Ads/Snappy Printers (now Xpress Business Cards)
Senior Graphic Designer to Advertising & Printing Company
Main job functions included: Designing, Printing, Layout and setting up of various print jobs to be printed.
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