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Here is a small selection of my professional work from the past few years - most recently the work I have done as a VFX texture artist on various films.
 
2009 - 2010
 
Harry Potter and the Deathly Hallows: Part 1
I will post work from this film when I have access to it.
 
You can watch the latest trailer for the last two Harry Potter Films here:
Harry Potter and the Deathly Hallows
 
 
Clash OF The Titans (2010)
Most of the work that I did was on the City of Argos, which involved texturing buildings and some props - most of it is in the background of these shots and is too small to actually point out. There are also two other shots that I worked on but cannot post anything about them yet.
 
Please note: These stills were taken low quality "Release The Kraken" clip on Trailer Addict. These images will be replaced by better quality ones once they are made available.
 
 
   
 
 
Prince OF Persia - The Sands of Time (2010)
I worked on a lot of the displacement on the two large towers in this shot. All of the displacement that I did was done by hand.
 
 
 
 
Robin Hood (2010)
I mostly did texture clean-up work on the crowd army.
 
Please note: These stills were taken from the 1080p HD trailer.
 
 
 
2008 - 2009
 
Wolfenstein (multi-player) (XBox 360, PS3, PC)

Much of what I did on Wolfenstein was cleanup and more technical related work within the engine tech: such as creation of  shaders, scripts, skins, setting up weapons, creating character blood skins and textures, etc. and some world optimisation, as much of the work was already provided by Raven. There was some character work which I unfortunately don't have and other work that was removed as the game went through various changes.
 
 
 
 
The above work is copyright of id Software, Activision and Endrant Studios.
 
 
007 - Quantum of Solace (PS2)
Description: A very small amount of the work that I did on the PS2 version of the game. I handled all the NPC characters as well as many of the enemy characters and civilians.

All screen grabs from within 3D Studio Max.
 
 
 
 
Cancelled Project
Description: A tiny amount of the work that I did between 2006 and early 2008 on a cancelled project.

All screen grabs from within 3D Studio Max.
 
   
 
 
All work © Copyright 1996-2010 Gary Newman unless otherwise stated.